Trust Assessment
gateway-manager received a trust score of 10/100, placing it in the Untrusted category. This skill has significant security findings that require attention before use in production.
SkillShield's automated analysis identified 13 findings: 8 critical, 3 high, 1 medium, and 1 low severity. Key findings include Arbitrary command execution, Missing required field: name, Node lockfile missing.
The analysis covered 4 layers: Manifest Analysis, Static Code Analysis, Dependency Graph, LLM Behavioral Safety. The Manifest Analysis layer scored lowest at 0/100, indicating areas for improvement.
Last analyzed on February 13, 2026 (commit 13146e6a). SkillShield performs automated 4-layer security analysis on AI skills and MCP servers.
Layer Breakdown
Behavioral Risk Signals
Security Findings13
| Severity | Finding | Layer | Location | |
|---|---|---|---|---|
| CRITICAL | Arbitrary command execution Node.js child_process require Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/check_restart.js:3 | |
| CRITICAL | Arbitrary command execution Node.js child_process require Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/handle_menu.js:1 | |
| CRITICAL | Arbitrary command execution Node.js synchronous shell execution Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/check_restart.js:13 | |
| CRITICAL | Arbitrary command execution Node.js synchronous shell execution Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/handle_menu.js:80 | |
| CRITICAL | Arbitrary command execution Node.js synchronous shell execution Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/handle_menu.js:97 | |
| CRITICAL | Arbitrary command execution Node.js synchronous shell execution Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/handle_menu.js:102 | |
| CRITICAL | Arbitrary command execution Node.js synchronous shell execution Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/handle_menu.js:189 | |
| CRITICAL | Arbitrary command execution Node.js synchronous shell execution Review all shell execution calls. Ensure commands are static (not built from user input), use absolute paths, and are strictly necessary. Prefer library APIs over shell commands. | Manifest | skills/autogame-17/gateway-manager/handle_menu.js:193 | |
| HIGH | Command Injection via execSync with user-controlled targetId The `sendFeedback` function in `check_restart.js` constructs a shell command using `execSync` and includes `targetId` (derived from `userId` in `memory/pending_restart_alert.json`) directly within double quotes. If `targetId` contains shell metacharacters (e.g., `"; rm -rf /;"`), an attacker could inject arbitrary commands. Although Feishu `open_id`s are typically alphanumeric, relying on this format for security is a weak assumption. Use `child_process.spawn` with arguments passed as an array, or ensure `targetId` is rigorously sanitized/escaped for shell execution before being embedded in the command string. | LLM | check_restart.js:14 | |
| HIGH | Command Injection via execSync with user-controlled targetId The `sendFeedback` function in `handle_menu.js` constructs a shell command using `execSync` and includes `targetId` (derived from the incoming Feishu event's `open_id`) directly within double quotes. If `targetId` contains shell metacharacters (e.g., `"; rm -rf /;"`), an attacker could inject arbitrary commands. Although Feishu `open_id`s are typically alphanumeric, relying on this format for security is a weak assumption. Use `child_process.spawn` with arguments passed as an array, or ensure `targetId` is rigorously sanitized/escaped for shell execution before being embedded in the command string. | LLM | handle_menu.js:90 | |
| HIGH | Command Injection via execSync with user-controlled targetId The `sendSticker` function in `handle_menu.js` constructs a shell command using `execSync` and includes `targetId` (derived from the incoming Feishu event's `open_id`) directly within double quotes. If `targetId` contains shell metacharacters (e.g., `"; rm -rf /;"`), an attacker could inject arbitrary commands. Although Feishu `open_id`s are typically alphanumeric, relying on this format for security is a weak assumption. Use `child_process.spawn` with arguments passed as an array, or ensure `targetId` is rigorously sanitized/escaped for shell execution before being embedded in the command string. | LLM | handle_menu.js:109 | |
| MEDIUM | Missing required field: name The 'name' field is required for claude_code skills but is missing from frontmatter. Add a 'name' field to the SKILL.md frontmatter. | Static | skills/autogame-17/gateway-manager/SKILL.md:1 | |
| LOW | Node lockfile missing package.json is present but no lockfile was found (package-lock.json, pnpm-lock.yaml, or yarn.lock). Commit a lockfile for deterministic dependency resolution. | Dependencies | skills/autogame-17/gateway-manager/package.json |
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